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// Zombie Donuts
// Zombie Donuts 2 | VR First-Person Shooter Game
Timeline:
June 2019 - June 2019 (Zombie Donuts);
Dec 2020 - Dec 2020 (Zombie Donuts 2)
Role: Sound Design & Implementation
Tools: Audition, Reaper, Unity
Platforms: Oculus Gear VR, Oculus Go
Websites: Zombie Donuts, Zombie Donuts 2
Zombie Donuts is an adventurous virtual reality (VR) first-person shooter. With a marshmallow blaster, shoot at the zombie donuts coming at you from all directions, collect bonus treats, and perform trickshots to beat your friends' high scores!
Survived the first one? Zombie Donuts 2 brings up the intensity now with more than just 3 levels! Monitor your new health bar and use the safe zones to navigate through this next-level candy apocalypse.
Some of the audio features in this game which I designed and implemented include and are not limited to: tutorial feedback, user interface (UI) audio feedback, spatialized interactive environmental audio, action-packed music, sound effects of zombies, sound effects of marshmallow blaster, health and safe zone indicators.
© 2021 VIRTRO GAMES. Used with permission.
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